••can ye pass the acid test?••

ye who enter here be afraid, but do what ye must -- to defeat your fear ye must defy it.

& defeat it ye must, for only then can we begin to realize liberty & justice for all.

time bomb tick tock? nervous tic talk? war on war?

or just a blog crying in the wilderness, trying to make sense of it all, terror-fried by hate radio and FOX, the number of whose name is 666??? (coincidence?)

Wednesday, September 28, 2011


Picture this: An alternate-reality, suspended-in-space American metropolis where steampunk contraptions — like propeller-driven dirigibles, squeaky trolley wires and clunky robotic creatures — operate against a backdrop of clanging liberty bells; red, white and blue powder kegs; and jingoistic posters warning: "Patriots! Arm Thyself Against the Foreigners and Anarchists!"

OK. So you can't quite picture it. No sweat. It's the surrealistic setting of Bioshock: Infinite, a video game — sequel to the critically acclaimed Bioshock — scheduled for release from Irrational Games in 2012.

The storyline is imaginative, assimilating eclectic influences. But one salient characteristic is unmistakable: The pro-Uncle Sam, protectionist feel of the game reflects the mood of many present-day American nationalists. [more]

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